Precodex
Tidus, Yuna's Guardian
FIC{W}{U}{G}

Counter Blitz (FINAL FANTASY X)

Collector's Edition
Por que esse arquétipo?
  • +1/+1 Counters: Tidus, Yuna's Guardian, Walking Ballista, Chasm Skulker, Duskshell Crawler

Velocidade Aggro (custo baixo e muitas criaturas): custo médio 3,03, 35 criaturas, 15 interações, 29 fontes de ramp. Classificação automática pelo texto das cartas.

Coleção
Final Fantasy Commander
Lançamento
2025-06-13
Identidade
Bant
Valor (menor preço)
R$ 491,49
Preço médio
R$ 752,79
Cartas
100 · 9 básicos

Variantes:

  • Counter Blitz Collector's Edition (FINAL FANTASY X)
// ranking

Nota do deck

Como calculamos →
45,7/100
#59 de 174 no ranking
// resultados reais

68 partidas nas ligas 2x2 · 55,9% de aproveitamento (28 vitórias, 20 empates)

Nota do texto 47,4 · força real 45,3 · o resultado real pesa 82% na nota

▲ Subiu por: Mana Value 9,5, Sinergia 8,8, Consistência 6,7

▼ Desceu por: Recurso 0,8, Resiliência 1,5, Dano Direto 0,6

Aceleração: 2.6AceleraçãoDraw: 5.4DrawRemoção: 6.7RemoçãoConsistência: 6.7ConsistênciaSinergia: 8.8SinergiaPotencial: 6.4PotencialResponsivo: 5.3ResponsivoRecurso: 0.8RecursoResiliência: 1.5ResiliênciaAmplificador: 3.4AmplificadorEvasão: 3.1EvasãoDano Direto: 0.6Dano DiretoBase de P/R: 6.9Base de P/RMana Value: 9.5Mana ValueDrawback: 6.7Drawback

este deck média dos precons

Aceleração ×3 2,6Gyre Sage, Incubation Druid, Arcane Signet, Everflowing Chalice
Draw ×3 5,4Tidus, Yuna's Guardian, Pull from Tomorrow, Chasm Skulker, Fathom Mage
Remoção ×3 6,7Bane of Progress, Damning Verdict, Farewell, Auron, Venerated Guardian
Consistência ×2 6,72 tutores, 4 de seleção, fixação 100%, 37 terrenos
Sinergia ×2 8,839 de 63 cartas trabalham pelo tema
Potencial ×2 6,4Walking Ballista, Inspiring Call, Everflowing Chalice, Bane of Progress
Responsivo ×2 5,3An Offer You Can't Refuse, Gatta and Luzzu, Destroy Evil, Path to Exile
Recurso ×2 0,8Scholar of New Horizons, Three Visits, Summon: Yojimbo, An Offer You Can't Refuse
Resiliência ×1 1,5Inspiring Call
Amplificador ×1 3,4Chocobo Knights, Summon: Ixion, Wakka, Devoted Guardian, Collective Effort
Evasão ×1 3,1Grateful Apparition, Lord Jyscal Guado, Luminous Broodmoth, Rikku, Resourceful Guardian
Dano Direto ×1 0,6Walking Ballista
Base de P/R ×1 6,9Tidus, Yuna's Guardian, Shelinda, Yevon Acolyte, Summon: Ixion, Summon: Magus Sisters
Mana Value ×1 9,5custo médio 3,03
Drawback ×1 6,7Canopy Vista, Fortified Village, Glacial Fortress, Hinterland Harbor
// combos

Combos

1 combo já vem na caixa · 65 a uma carta de distância

∞ Já vem no deck

Dano infinitoMarcadores +1/+1 infinitos numa criatura
Como funciona
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista.
  3. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Hardened Scales.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.

Ver no Commander Spellbook ↗

Falta uma carta (12 combos · clique para ver)

Os 12 mais populares de 65, na identidade de cor do deck. A carta que falta está destacada.

Hullbreaker Horror
Hullbreaker Horrorfalta · R$ 44,90
Sol Ring
Sol Ring
Permanent Castable for {C}
qualquer carta assim
Mana incolor infinitaStorm infinito
Como funciona
  1. Activate Sol Ring by tapping it, adding {C} {C}.
  2. Cast the permanent that can be cast using {C} by paying its mana cost.
  3. Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.
  4. Cast Sol Ring by paying {1}.
  5. Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.
  6. Repeat.
  7. If the permanent can be cast by paying {0}, this combo nets infinite colorless mana.

Ver no Commander Spellbook ↗

Dano infinitoGanho de vida infinitoGatilhos de ganho de vida infinitos
Como funciona

Precisa: Walking Ballista has at least two +1/+1 counters on it.

  1. Activate Heliod by paying {1}{W}, giving Walking Ballista lifelink until end of turn.
  2. Activate Walking Ballista's second ability by removing a +1/+1 counter, dealing 1 damage to any target.
  3. Walking Ballista's lifelink triggers, causing you to gain 1 life.
  4. Heliod triggers, putting a +1/+1 counter on Walking Ballista.
  5. Repeat from step 2.

Ver no Commander Spellbook ↗

Tidespout Tyrant
Tidespout Tyrantfalta
Sol Ring
Sol Ring
Mana incolor infinitaStorm infinito
Como funciona

Precisa: You control a nontoken permanent that can be cast using {C}.

  1. Cast Sol Ring by paying its mana cost.
  2. Tidespout Tyrant triggers, returning a nontoken permanent that can be cast using {C} from the battlefield to your hand.
  3. Activate Sol Ring by tapping it, adding {C}{C}.
  4. Cast the nontoken permanent returned in step 2 by paying its mana cost.
  5. Tidespout Tyrant triggers, returning Sol Ring from the battlefield to your hand.
  6. Repeat.

Ver no Commander Spellbook ↗

Incubation Druid
Incubation Druid
Freed from the Real
Freed from the Realfalta
Mana infinita (dos seus terrenos)
Como funciona

Precisa: Freed from the Real attached to Incubation Druid.
Incubation Druid does not have summoning sickness.
Incubation Druid has at least one +1/+1 counter on it.
You control a land that can produce {U}.

  1. Activate Incubation Druid's first ability by tapping it, adding {U}{U}{U}.
  2. Activate Freed from the Real's second ability by paying {U}, untapping Incubation Druid.
  3. Repeat.

Ver no Commander Spellbook ↗

Dano infinitoGanho de vida infinitoGatilhos de ganho de vida infinitosMarcadores +1/+1 infinitos nas suas criaturas
Como funciona

Precisa: Walking Ballista has at least two +1/+1 counters on it.
You have a way to give Walking Ballista lifelink.

  1. Give Walking Ballista lifelink.
  2. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 1 damage to any target and causing you to gain 1 life.
  3. Archangel of Thune triggers, putting a +1/+1 counter on each creature you control.
  4. Repeat from step 2.

Ver no Commander Spellbook ↗

Fathom Mage
Fathom Mage
Wizard Class
Wizard Classfalta · R$ 14,90
Cartas compradas infinitasGatilhos de compra infinitosMarcadores +1/+1 quase infinitos numa criatura
Como funciona

Precisa: You have a way to draw a card.

  1. Draw a card.
  2. Wizard Class triggers, putting a +1/+1 counter on Fathom Mage.
  3. Fathom Mage triggers, causing you to draw a card.
  4. Repeat from step 2.

Ver no Commander Spellbook ↗

Dano infinitoGanho de vida infinitoGatilhos de ganho de vida infinitos
Como funciona

Precisa: Cleric Class is at least level two.
Walking Ballista has at least two +1/+1 counters on it.
You have a way to give Walking Ballista lifelink.

  1. Give Walking Ballista lifelink.
  2. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target and causing you to gain 2 life.
  3. Cleric Class triggers, putting a +1/+1 counter on Walking Ballista.
  4. Repeat.

Ver no Commander Spellbook ↗

Incubation Druid
Incubation Druid
Pemmin's Aura
Pemmin's Aurafalta
Mana infinita (dos seus terrenos)
Como funciona

Precisa: Pemmin's Aura attached to Incubation Druid.
Incubation Druid does not have summoning sickness.
Incubation Druid has at least one +1/+1 counter on it.
You control a land that can produce {U}.

  1. Activate Incubation Druid's first ability by tapping it, adding {U}{U}{U}.
  2. Activate Pemmin's Aura's first ability by paying {U}, untapping Incubation Druid.
  3. Repeat.

Ver no Commander Spellbook ↗

Dano infinitoMarcadores +1/+1 infinitos numa criatura
Como funciona
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista.
  3. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Kami of Whispered Hopes.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.

Ver no Commander Spellbook ↗

Dano infinitoMarcadores +1/+1 infinitos nas suas criaturas
Como funciona

Precisa: Walking Ballista has a +1/+1 counter on it.

  1. Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.

Ver no Commander Spellbook ↗

Gatta and Luzzu
Gatta and Luzzu
Walking Ballista
Walking Ballista
The Earth Crystal
The Earth Crystalfalta
Dano infinitoMarcadores +1/+1 infinitos numa criatura
Como funciona
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista.
  3. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and The Earth Crystal.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.

Ver no Commander Spellbook ↗

Staff of Domination
Staff of Dominationfalta
Gyre Sage
Gyre Sage
Cartas compradas infinitasGatilhos de compra infinitosGanho de vida infinitoGatilhos de ganho de vida infinitos
Como funciona

Precisa: Gyre Sage does not have summoning sickness, and has at least five +1/+1 counters on it.

  1. Activate Gyre Sage by tapping it, adding at least {G}{G}{G}{G}{G}.
  2. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Gyre Sage.
  3. Activate Staff of Domination's first ability by paying {1}, untapping it.
  4. Repeat.

Ver no Commander Spellbook ↗

Fonte: Commander Spellbook, consultado em 09/10/2026. Os passos estão em inglês, como no site original.

Comandante (1)R$ 12,00

1Tidus, Yuna's Guardian{G}{W}{U}R$ 12,00

Terrenos (37)R$ 49,97

Não básicos
1Ash BarrensR$ 0,70
1BrushlandR$ 8,90
1Canopy VistaR$ 2,36
1Command TowerR$ 1,89
1Evolving WildsR$ 0,13
1Exotic OrchardR$ 1,76
1Flooded GroveR$ 4,20
1Forge of HeroesR$ 0,63
1Fortified VillageR$ 1,37
1Glacial FortressR$ 2,95
1Hinterland HarborR$ 3,90
1Idyllic BeachfrontR$ 0,72
1Nesting GroundsR$ 0,34
1Overflowing BasinR$ 1,06
1Path of AncestryR$ 0,50
1Port TownR$ 1,87
1Prairie StreamR$ 1,92
1Radiant GroveR$ 0,50
1Seaside CitadelR$ 1,32
1Skycloud ExpanseR$ 1,38
1Sungrass PrairieR$ 0,69
1Sunpetal GroveR$ 5,42
1Tangled IsletR$ 1,00
1Temple of EnlightenmentR$ 0,62
1Temple of MysteryR$ 0,67
1Temple of PlentyR$ 0,68
1Temple of the False GodR$ 0,93
1Vineglimmer SnarlR$ 1,56
Básicos
3Forest
3Island
3Plains

Criaturas (34)R$ 192,99

1Altered Ego{X}{2}{G}{U}R$ 0,49
1Auron, Venerated Guardian{3}{W}R$ 2,46
1Bane of Progress{4}{G}{G}R$ 3,53
1Chasm Skulker{2}{U}R$ 1,31
1Chocobo Knights{3}{W}R$ 1,99
1Duskshell Crawler{1}{G}R$ 0,34
1Fathom Mage{2}{G}{U}R$ 0,63
1Forgotten Ancient{3}{G}R$ 1,75
1Gatta and Luzzu{2}{W}R$ 1,94
1Generous Patron{2}{G}R$ 17,35
1Grateful Apparition{1}{W}R$ 0,24
1Gyre Sage{1}{G}R$ 6,44
1Incubation Druid{1}{G}R$ 5,88
1Kimahri, Valiant Guardian{2}{G}{U}R$ 1,32
1Lord Jyscal Guado{1}{W}R$ 0,86
1Lulu, Stern Guardian{2}{U}R$ 7,97
1Luminous Broodmoth{2}{W}{W}R$ 6,65
1Maester Seymour{2}{G}R$ 6,20
1O'aka, Traveling Merchant{1}{U}R$ 5,72
1Rampant Rejuvenator{3}{G}R$ 1,67
1Rikku, Resourceful Guardian{2}{U}R$ 2,30
1Scholar of New Horizons{1}{W}R$ 2,10
1Shelinda, Yevon Acolyte{G}{W}R$ 2,17
1Sin, Unending Cataclysm{5}{G}{U}R$ 3,48
1Summon: Ixion{2}{W}R$ 5,96
1Summon: Magus Sisters{4}{G}R$ 2,47
1Summon: Valefor{4}{U}R$ 2,85
1Summon: Yojimbo{3}{W}R$ 16,88
1Sunscorch Regent{3}{W}{W}R$ 1,31
1Tireless Tracker{2}{G}R$ 2,22
1Tromell, Seymour's Butler{2}{G}R$ 5,66
1Wakka, Devoted Guardian{2}{G}{W}R$ 2,50
1Walking Ballista{X}{X}R$ 42,45
1Yuna, Grand Summoner{1}{G}{W}{U}R$ 25,90

Mágicas Instantâneas (8)R$ 55,63

1An Offer You Can't Refuse{U}R$ 33,99
1Destroy Evil{1}{W}R$ 1,16
1Endless Detour{G}{W}{U}R$ 0,08
1Inspiring Call{2}{G}R$ 1,50
1Path to Exile{W}R$ 11,86
1Protection Magic{1}{W}R$ 5,03
1Pull from Tomorrow{X}{U}{U}R$ 0,75
1Yuna's Whistle{1}{G}{G}R$ 1,26

Feitiços (7)R$ 95,75

1Collective Effort{1}{W}{W}R$ 0,49
1Damning Verdict{3}{W}{W}R$ 14,80
1Farewell{4}{W}{W}R$ 40,75
1Farseek{1}{G}R$ 5,95
1Promise of Loyalty{4}{W}R$ 1,27
1Three Visits{1}{G}R$ 28,95
1Yuna's Decision{3}{G}R$ 3,54

Artefatos (4)R$ 17,99

1Arcane Signet{2}R$ 4,94
1Blitzball Stadium{X}{U}R$ 1,32
1Everflowing Chalice{0}R$ 2,73
1Sol Ring{1}R$ 9,00

Encantamentos (9)R$ 67,16

1Bred for the Hunt{1}{G}{U}R$ 0,24
1Fight Rigging{2}{G}R$ 1,03
1Hardened Scales{G}R$ 9,00
1Inexorable Tide{3}{U}{U}R$ 7,69
1Path of Discovery{3}{G}R$ 1,27
1Resourceful Defense{2}{W}R$ 2,16
1Sphere Grid{1}{G}R$ 43,50
1Summoner's Sending{1}{W}R$ 1,89
1Together Forever{W}{W}R$ 0,38
// estratégia

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