Precodex
Aesi, Tyrant of Gyre Strait
CMR{U}{G}

Reap the Tides

Landfall⚡ Ramp
Por que esse arquétipo?
  • Landfall: Aesi, Tyrant of Gyre Strait, Avenger of Zendikar, Rampaging Baloths, Sporemound

Velocidade Ramp (acelera mana para jogar coisas grandes): custo médio 4,36, 31 criaturas, 9 interações, 23 fontes de ramp. Classificação automática pelo texto das cartas.

Coleção
Commander Legends
Lançamento
2020-11-20
Identidade
Simic
Valor (menor preço)
R$ 301,43
Preço médio
R$ 447,28
Cartas
100 · 30 básicos
// ranking

Nota do deck

Como calculamos →
36,5/100
#133 de 174 no ranking

Sem partidas registradas nas ligas 2x2: a nota vem só do texto das cartas.

▲ Subiu por: Draw 8,8, Responsivo 6,4

▼ Desceu por: Mana Value 0,6, Consistência 0,0, Dano Direto 0,0

Aceleração: 3.0AceleraçãoDraw: 8.8DrawRemoção: 5.3RemoçãoConsistência: 0.0ConsistênciaSinergia: 2.4SinergiaPotencial: 5.7PotencialResponsivo: 6.4ResponsivoRecurso: 0.8RecursoResiliência: 1.5ResiliênciaAmplificador: 1.4AmplificadorEvasão: 1.8EvasãoDano Direto: 0.0Dano DiretoBase de P/R: 6.1Base de P/RMana Value: 0.6Mana ValueDrawback: 2.0Drawback

este deck média dos precons

Aceleração ×3 3,0Aesi, Tyrant of Gyre Strait, Simic Signet, Sol Ring, Yavimaya Elder
Draw ×3 8,8Aesi, Tyrant of Gyre Strait, Compulsive Research, Harmonize, Urban Evolution
Remoção ×3 5,3Meteor Golem, Reclamation Sage, Slinn Voda, the Rising Deep, Wickerbough Elder
Consistência ×2 0,00 tutores, 0 de seleção, fixação 100%, 44 terrenos
Sinergia ×2 2,412 de 56 cartas trabalham pelo tema
Potencial ×2 5,7Aesi, Tyrant of Gyre Strait, Avenger of Zendikar, Eternal Witness, Rampaging Baloths
Responsivo ×2 6,4Arcane Denial, Counterspell, Elder Deep-Fiend, Growth Spiral
Recurso ×2 0,8Rampaging Baloths, Sporemound, Avenger of Zendikar, Terastodon
Resiliência ×1 1,5Simic Sky Swallower
Amplificador ×1 1,4Murkfiend Liege, Avenger of Zendikar
Evasão ×1 1,8Meloku the Clouded Mirror, Mulldrifter, Simic Sky Swallower, Sphinx of Uthuun
Dano Direto ×1 0,0—
Base de P/R ×1 6,1Aesi, Tyrant of Gyre Strait, Nezahal, Primal Tide, Rampaging Baloths, Sharktocrab
Mana Value ×1 0,6custo médio 4,36
Drawback ×1 2,0Coral Atoll, Jungle Basin, Memorial to Genius, Simic Growth Chamber
// combos

Combos

Nenhum combo pronto na caixa · 18 a uma carta de distância

Falta uma carta (12 combos · clique para ver)

Os 12 mais populares de 18, na identidade de cor do deck. A carta que falta está destacada.

Hullbreaker Horror
Hullbreaker Horrorfalta · R$ 44,90
Sol Ring
Sol Ring
Permanent Castable for {C}
qualquer carta assim
Mana incolor infinitaStorm infinito
Como funciona
  1. Activate Sol Ring by tapping it, adding {C} {C}.
  2. Cast the permanent that can be cast using {C} by paying its mana cost.
  3. Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.
  4. Cast Sol Ring by paying {1}.
  5. Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.
  6. Repeat.
  7. If the permanent can be cast by paying {0}, this combo nets infinite colorless mana.

Ver no Commander Spellbook ↗

Tidespout Tyrant
Tidespout Tyrantfalta
Sol Ring
Sol Ring
Mana incolor infinitaStorm infinito
Como funciona

Precisa: You control a nontoken permanent that can be cast using {C}.

  1. Cast Sol Ring by paying its mana cost.
  2. Tidespout Tyrant triggers, returning a nontoken permanent that can be cast using {C} from the battlefield to your hand.
  3. Activate Sol Ring by tapping it, adding {C}{C}.
  4. Cast the nontoken permanent returned in step 2 by paying its mana cost.
  5. Tidespout Tyrant triggers, returning Sol Ring from the battlefield to your hand.
  6. Repeat.

Ver no Commander Spellbook ↗

Fichas de criatura infinitasETB de criatura infinitoGatilhos de landfall infinitos
Como funciona

Precisa: You are able to play a land this turn.

  1. Play Simic Growth Chamber.
  2. When Simic Growth Chamber enters the battlefield, it, Rampaging Baloths, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
  5. Resolve the Rampaging Baloths trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
  7. When Simic Growth Chamber enters the battlefield, it and Rampaging Baloths trigger.
  8. Repeat from step 4.

Ver no Commander Spellbook ↗

Doppelgang
Doppelgangfalta
Eternal Witness
Eternal Witness
Infinite copies of all permanentsFichas de criatura infinitasETB de criatura infinitoGatilhos de landfall infinitos
Como funciona

Precisa: There are four permanents on the battlefield that can collectively tap to produce at least {2}{G}{U}.

  1. Cast Doppelgang by paying {15}{G}{U}, creating five token copies of Eternal Witness and of the four mana-producing permanents.
  2. When the Eternal Witness tokens enter the battlefield, they trigger, returning Doppelgang and up to four other cards from your graveyard to your hand.
  3. Activate seventeen of the mana-producing permanent tokens by tapping them, adding at least {15}{G}{U}.
  4. Repeat.
  5. Once you have infinite tokens and mana, you may instead target any other permanents using Doppelgang.

Ver no Commander Spellbook ↗

Fathom Mage
Fathom Mage
Wizard Class
Wizard Classfalta · R$ 14,90
Cartas compradas infinitasGatilhos de compra infinitosMarcadores +1/+1 quase infinitos numa criatura
Como funciona

Precisa: You have a way to draw a card.

  1. Draw a card.
  2. Wizard Class triggers, putting a +1/+1 counter on Fathom Mage.
  3. Fathom Mage triggers, causing you to draw a card.
  4. Repeat from step 2.

Ver no Commander Spellbook ↗

Sporemound
Sporemound
Life and Limb
Life and Limbfalta
Empata o jogoFichas de criatura infinitasETB de criatura infinitoGatilhos de landfall infinitos
Como funciona

Precisa: A Forest card in hand.

  1. Play the Forest.
  2. Sporemound triggers, creating a 1/1 Saproling Forest land creature token.
  3. Repeat step 2 infinite times.

Ver no Commander Spellbook ↗

Fichas de criatura infinitasETB de criatura infinitoGatilhos de landfall infinitos
Como funciona

Precisa: You control a land that enters the battlefield untapped.

  1. Activate Meloku the Clouded Mirror by paying {1} and returning a land from the battlefield to your hand, creating a 1/1 blue Illusion creature token with flying.
  2. When the Illusion enters the battlefield, Kodama of the East Tree triggers, allowing you to put the same land from your hand onto the battlefield.
  3. Activate the land by tapping it, adding {1}.
  4. Repeat.

Ver no Commander Spellbook ↗

Previne todo dano a vocêTrava o jogo (lock)
Como funciona

Precisa: You control another land.

  1. Play Glacial Chasm either from your hand or from your graveyard.
  2. When Glacial Chasm enters the battlefield, its second ability triggers, causing you to sacrifice another land you control.
  3. Play any land from your graveyard.
  4. At the beginning of your next upkeep, Glacial Chasm's cumulative upkeep ability triggers, allowing you to choose not to pay the cost and sacrifice it instead.
  5. Repeat.

Ver no Commander Spellbook ↗

Fathom Mage
Fathom Mage
Lyla, Holographic Assistant
Lyla, Holographic Assistantfalta
Cartas compradas infinitasGatilhos de compra infinitosMarcadores +1/+1 quase infinitos numa criatura
Como funciona

Precisa: You have a way to draw a card.

  1. Draw a card.
  2. Lyla triggers, putting a +1/+1 counter on Fathom Mage.
  3. Fathom Mage triggers, causing you to draw a card.
  4. Repeat from step 2.

Ver no Commander Spellbook ↗

Fichas de criatura infinitasETB de criatura infinitoGatilhos de landfall infinitos
Como funciona

Precisa: You are able to play a land this turn.

  1. Play Simic Growth Chamber.
  2. When Simic Growth Chamber enters the battlefield, it, Sporemound, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
  5. Resolve the Sporemound trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
  7. When Simic Growth Chamber enters the battlefield, it and Sporemound trigger.
  8. Repeat from step 4.

Ver no Commander Spellbook ↗

Fichas de criatura infinitasETB de criatura infinitoGatilhos de landfall infinitosInfinite mana basic lands you control can produce
Como funciona

Precisa: You have a land card in hand.

  1. Play a land card from your hand.
  2. Kodama, Trench Behemoth and Rampaging Baloths trigger.
  3. If the land played was a basic land, you may activate it by tapping it, adding at least {1}.
  4. Resolve the Kodama trigger, choosing to put nothing onto the battlefield from your hand.
  5. Resolve the Trench Behemoth trigger, targeting any creature an opponent controls.
  6. Resolve the Rampaging Baloths trigger, creating a 4/4 Beast creature token.
  7. The Beast enters the battlefield, triggering Kodama.
  8. Holding priority, activate Trench Behemoth by returning a land from the battlefield to your hand, untapping Trench Behemoth.
  9. Resolve the Kodama trigger, putting a land onto the battlefield from your hand.
  10. Trench Behemoth and Rampaging Baloths trigger.
  11. Repeat from step 5.

Ver no Commander Spellbook ↗

Fonte: Commander Spellbook, consultado em 09/10/2026. Os passos estão em inglês, como no site original.

Comandante (1)R$ 80,00

1Aesi, Tyrant of Gyre Strait{4}{G}{U}R$ 80,00

Terrenos (44)R$ 24,77

Não básicos
1Blighted WoodlandR$ 0,50
1Command TowerR$ 1,99
1Coral AtollR$ 1,45
1Evolving WildsR$ 0,20
1Jungle BasinR$ 0,75
1Memorial to GeniusR$ 0,15
1Reliquary TowerR$ 16,10
1Simic Growth ChamberR$ 1,69
1Simic GuildgateR$ 0,20
1Terramorphic ExpanseR$ 0,14
1Thornwood FallsR$ 0,15
1Vivid CreekR$ 0,75
1Vivid GroveR$ 0,50
1Woodland StreamR$ 0,20
Básicos
15Forest
15Island

Criaturas (30)R$ 97,80

1Acidic Slime{3}{G}{G}R$ 0,24
1Avenger of Zendikar{5}{G}{G}R$ 7,66
1Coiling Oracle{G}{U}R$ 0,15
1Elder Deep-Fiend{8}R$ 0,50
1Eternal Witness{1}{G}{G}R$ 6,92
1Fathom Mage{2}{G}{U}R$ 0,74
1Meloku the Clouded Mirror{4}{U}R$ 1,99
1Meteor Golem{7}R$ 0,13
1Molimo, Maro-Sorcerer{4}{G}{G}{G}R$ 0,50
1Mulldrifter{4}{U}R$ 1,99
1Murkfiend Liege{2}{G/U}{G/U}{G/U}R$ 6,90
1Nezahal, Primal Tide{5}{U}{U}R$ 42,75
1Rampaging Baloths{4}{G}{G}R$ 2,99
1Ramunap Excavator{2}{G}R$ 13,25
1Reclamation Sage{2}{G}R$ 0,45
1Scourge of Fleets{5}{U}{U}R$ 1,00
1Sharktocrab{2}{G}{U}R$ 0,13
1Shipbreaker Kraken{4}{U}{U}R$ 0,25
1Simic Sky Swallower{5}{G}{U}R$ 0,35
1Slinn Voda, the Rising Deep{6}{U}{U}R$ 0,13
1Sphinx of Uthuun{5}{U}{U}R$ 0,35
1Sporemound{3}{G}{G}R$ 0,20
1Stormtide Leviathan{5}{U}{U}{U}R$ 3,50
1Stumpsquall Hydra{X}{G}{G}{G}R$ 0,45
1Terastodon{6}{G}{G}R$ 1,09
1Trench Behemoth{5}{U}{U}R$ 0,75
1Tromokratis{5}{U}{U}R$ 0,25
1Verdant Sun's Avatar{5}{G}{G}R$ 1,95
1Wickerbough Elder{3}{G}R$ 0,14
1Yavimaya Elder{1}{G}{G}R$ 0,10

Mágicas Instantâneas (8)R$ 47,97

1Arcane Denial{1}{U}R$ 12,00
1Beast Within{2}{G}R$ 8,50
1Counterspell{U}{U}R$ 19,75
1Fact or Fiction{3}{U}R$ 0,68
1Growth Spiral{G}{U}R$ 1,83
1Into the Roil{1}{U}R$ 0,18
1Peel from Reality{1}{U}R$ 0,08
1Simic Charm{G}{U}R$ 4,95

Feitiços (10)R$ 21,73

1Compulsive Research{2}{U}R$ 0,20
1Cultivate{2}{G}R$ 4,00
1Explore{1}{G}R$ 1,51
1Harmonize{2}{G}{G}R$ 1,53
1Kodama's Reach{2}{G}R$ 8,49
1Rampant Growth{1}{G}R$ 3,28
1Search for Tomorrow{2}{G}R$ 0,25
1Spitting Image{4}{G/U}{G/U}R$ 0,29
1Urban Evolution{3}{G}{U}R$ 0,20
1Whelming Wave{2}{U}{U}R$ 1,98

Artefatos (4)R$ 28,15

1Seer's Sundial{4}R$ 0,25
1Simic Signet{2}R$ 1,95
1Sol Ring{1}R$ 11,00
1Swiftfoot Boots{2}R$ 14,95

Encantamentos (3)R$ 1,01

1Ior Ruin Expedition{1}{U}R$ 0,11
1Khalni Heart Expedition{1}{G}R$ 0,50
1Retreat to Kazandu{2}{G}R$ 0,40
// estratégia

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