Precodex
Zimone, Mystery Unraveler
DSC{U}{G}

Jump Scare!

Por que esse arquétipo?
  • Landfall: Zimone, Mystery Unraveler, Aesi, Tyrant of Gyre Strait, Scute Swarm, Tatyova, Benthic Druid
  • Criaturas grandes: Shriekwood Devourer, Thunderfoot Baloth, Worldspine Wurm, Overwhelming Stampede

Velocidade Ramp (acelera mana para jogar coisas grandes): custo médio 4,21, 33 criaturas, 6 interações, 35 fontes de ramp. Classificação automática pelo texto das cartas.

Coleção
Duskmourn: House of Horror Commander
Lançamento
2024-09-27
Identidade
Simic
Valor (menor preço)
R$ 563,17
Preço médio
R$ 744,36
Cartas
100 · 18 básicos
// ranking

Nota do deck

Como calculamos →
51,3/100
#20 de 174 no ranking
// resultados reais

24 partidas nas ligas 2x2 · 75,0% de aproveitamento (16 vitórias, 4 empates)

Nota do texto 39,7 · força real 58,6 · o resultado real pesa 62% na nota

▲ Subiu por: Base de P/R 9,6, Responsivo 8,2, Resiliência 7,4

▼ Desceu por: Remoção 0,5, Mana Value 1,0, Dano Direto 0,0

Aceleração: 7.0AceleraçãoDraw: 3.8DrawRemoção: 0.5RemoçãoConsistência: 6.2ConsistênciaSinergia: 2.8SinergiaPotencial: 3.7PotencialResponsivo: 8.2ResponsivoRecurso: 2.3RecursoResiliência: 7.4ResiliênciaAmplificador: 2.6AmplificadorEvasão: 2.3EvasãoDano Direto: 0.0Dano DiretoBase de P/R: 9.6Base de P/RMana Value: 1.0Mana ValueDrawback: 4.0Drawback

este deck média dos precons

Aceleração ×3 7,0Overgrown Zealot, Arcane Signet, Simic Signet, Sol Ring
Draw ×3 3,8Body of Knowledge, Aesi, Tyrant of Gyre Strait, Glitch Interpreter, Kianne, Corrupted Memory
Remoção ×3 0,5Trygon Predator, Beast Within, Oversimplify, Reality Shift
Consistência ×2 6,21 tutores, 6 de seleção, fixação 100%, 38 terrenos
Sinergia ×2 2,815 de 62 cartas trabalham pelo tema
Potencial ×2 3,7Multani, Yavimaya's Avatar, Sakura-Tribe Elder, Scute Swarm, Shigeki, Jukai Visionary
Responsivo ×2 8,2Kheru Spellsnatcher, Kianne, Corrupted Memory, Counterspell, Biomass Mutation
Recurso ×2 2,3Drownyard Temple, Deathmist Raptor, Scute Swarm, Disorienting Choice
Resiliência ×1 7,4Drownyard Temple, Deathmist Raptor, Giggling Skitterspike, Multani, Yavimaya's Avatar
Amplificador ×1 2,6Thunderfoot Baloth, Mosswort Bridge, Citanul Hierophants, Whisperwood Elemental
Evasão ×1 2,3Overwhelming Stampede, Skaab Ruinator, Trygon Predator, Kefnet the Mindful
Dano Direto ×1 0,0—
Base de P/R ×1 9,6Zimone, Mystery Unraveler, Arixmethes, Slumbering Isle, Hydra Omnivore, Skaab Ruinator
Mana Value ×1 1,0custo médio 4,21
Drawback ×1 4,0Castle Vantress, Hinterland Harbor, Mosswort Bridge, Myriad Landscape
// combos

Combos

3 combos já vem na caixa · 58 a uma carta de distância

∞ Já vem no deck

LTB de criatura infinitoGatilhos de sacrifício de criatura infinitosGatilhos de morte infinitosMana verde infinita
Como funciona

Precisa: ZImone's ability has triggered at least once this turn.

  1. Activate Whisperwood Elemental by sacrificing it.
  2. When Whisperwood Elemental dies, Yedora triggers, returning Whisperwood Elemental from your graveyard to the battlefield face-down as a Forest land.
  3. When Whisperwood Elemental enters the battlefield, Zimone triggers.
  4. Holding priority, activate Whisperwood Elemental by tapping it, adding {G}.
  5. Resolve the Zimone trigger, turning Whisperwood Elemental face-up.
  6. Resolve the Whisperwood Elemental ability from step 1.
  7. Repeat.

Ver no Commander Spellbook ↗

LTB de criatura infinitoGatilhos de sacrifício de criatura infinitosGatilhos de morte infinitosMana verde infinita
Como funciona
  1. Activate Sakura-Tribe Elder by sacrificing it.
  2. When Sakura-Tribe Elder dies, Yedora triggers, returning Sakura-Tribe Elder from your graveyard to the battlefield face-down as a Forest land.
  3. When Sakura-Tribe Elder enters the battlefield as a Forest land, Zimone triggers.
  4. Holding priority, activate Sakura-Tribe Elder by tapping it, adding {G}.
  5. Resolve the Zimone trigger, turning Sakura-Tribe Elder face-up if its not the first time the ability has resolved this turn, or causing you to manifest dread otherwise.
  6. Resolve the Sakura-Tribe Elder ability from step 1, allowing you to search your library for a basic land card and put it onto the battlefield tapped.
  7. When the land enters the battlefield, Zimone triggers, turning Sakura-Tribe Elder face-up if it is still face-down.
  8. Repeat.

Ver no Commander Spellbook ↗

Cartas compradas infinitasGatilhos de compra infinitosLTB de criatura quase infinitoGatilhos de morte quase infinitos
Como funciona

Precisa: You control a mana-producing creature.
ZImone's ability has triggered at least once this turn.

  1. Activate a creature by tapping it, adding at least {1}.
  2. Activate Yavimaya Elder by paying {2} and sacrificing it.
  3. When Yavimaya Elder dies, it and Yedora trigger.
  4. Resolve the Yavimaya Elder trigger, allowing you to search your library for up to two basic land cards and put them into your hand.
  5. Resolve the Yedora trigger, returning Yavimaya Elder from your graveyard to the battlefield face-down as a Forest land.
  6. When Yavimaya Elder enters, Retreat to Coralhelm and Zimone trigger.
  7. Holding priority, activate Yavimaya Elder by tapping it, adding {G}.
  8. Resolve the Retreat to Coralhelm trigger, untapping the mana-producing creature.
  9. Resolve the Zimone trigger, turning Yavimaya Elder face-up.
  10. Resolve the Yavimaya Elder ability from step 1, causing you to draw a card.
  11. Repeat.

Ver no Commander Spellbook ↗

Falta uma carta (12 combos · clique para ver)

Os 12 mais populares de 58, na identidade de cor do deck. A carta que falta está destacada.

Hullbreaker Horror
Hullbreaker Horrorfalta · R$ 44,90
Sol Ring
Sol Ring
Permanent Castable for {C}
qualquer carta assim
Mana incolor infinitaStorm infinito
Como funciona
  1. Activate Sol Ring by tapping it, adding {C} {C}.
  2. Cast the permanent that can be cast using {C} by paying its mana cost.
  3. Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.
  4. Cast Sol Ring by paying {1}.
  5. Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.
  6. Repeat.
  7. If the permanent can be cast by paying {0}, this combo nets infinite colorless mana.

Ver no Commander Spellbook ↗

Tidespout Tyrant
Tidespout Tyrantfalta
Sol Ring
Sol Ring
Mana incolor infinitaStorm infinito
Como funciona

Precisa: You control a nontoken permanent that can be cast using {C}.

  1. Cast Sol Ring by paying its mana cost.
  2. Tidespout Tyrant triggers, returning a nontoken permanent that can be cast using {C} from the battlefield to your hand.
  3. Activate Sol Ring by tapping it, adding {C}{C}.
  4. Cast the nontoken permanent returned in step 2 by paying its mana cost.
  5. Tidespout Tyrant triggers, returning Sol Ring from the battlefield to your hand.
  6. Repeat.

Ver no Commander Spellbook ↗

Ashaya, Soul of the Wild
Ashaya, Soul of the Wild
Quirion Ranger
Quirion Rangerfalta
ETB de criatura infinitoGatilhos de landfall infinitosLTB de criatura infinitoStorm infinito
Como funciona

Precisa: You control a nontoken creature other than Quirion Ranger that does not have summoning sickness.

  1. Activate any nontoken creature you control except Quirion Ranger by tapping it, adding {G}.
  2. Activate Quirion Ranger by returning itself from the battlefield to your hand, untapping the creature tapped for mana.
  3. Cast Quirion Ranger by paying {G}.
  4. Repeat.

Ver no Commander Spellbook ↗

Fichas de criatura infinitasGatilhos de landfall infinitosETB de criatura infinito
Como funciona

Precisa: You are able to play a land this turn.

  1. Play Simic Growth Chamber.
  2. When Simic Growth Chamber enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
  3. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
  5. Resolve the Scute Swarm trigger, creating a token.
  6. When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
  7. When Simic Growth Chamber enters the battlefield, it and Scute Swarm trigger.
  8. Repeat from step 4.

Ver no Commander Spellbook ↗

Gatilhos de landfall infinitos
Como funciona
  1. Activate Sakura-Tribe Scout by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
  2. When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
  3. Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
  4. Resolve the Retreat to Coralhelm trigger, untapping Sakura-Tribe Scout.
  5. Repeat.

Ver no Commander Spellbook ↗

Gatilhos de landfall infinitos
Como funciona
  1. Activate Llanowar Scout by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
  2. When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
  3. Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
  4. Resolve the Retreat to Coralhelm trigger, untapping Llanowar Scout.
  5. Repeat.

Ver no Commander Spellbook ↗

Ashaya, Soul of the Wild
Ashaya, Soul of the Wild
Argothian Elder
Argothian Elderfalta
Mana infinita (dos seus terrenos)Desvirar suas criaturas infinitamenteMana infinita (das suas criaturas)Infinite untap of nontoken creatures you control
Como funciona

Precisa: Argothian Elder does not have summoning sickness.

  1. Activate Argothian Elder by tapping it, untapping itself and any other land.
  2. Activate the land by tapping it, adding one mana of any color that land can produce.
  3. Repeat.

Ver no Commander Spellbook ↗

Gatilhos de landfall infinitos
Como funciona
  1. Activate Walking Atlas by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
  2. When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
  3. Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
  4. Resolve the Retreat to Coralhelm trigger, untapping Walking Atlas.
  5. Repeat.

Ver no Commander Spellbook ↗

Gatilhos de landfall infinitos
Como funciona
  1. Activate Scaled Herbalist by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
  2. When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
  3. Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
  4. Resolve the Retreat to Coralhelm trigger, untapping Scaled Herbalist.
  5. Repeat.

Ver no Commander Spellbook ↗

Gatilhos de landfall infinitos
Como funciona
  1. Activate Skyshroud Ranger by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
  2. When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
  3. Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
  4. Resolve the Retreat to Coralhelm trigger, untapping Skyshroud Ranger.
  5. Repeat.

Ver no Commander Spellbook ↗

Arixmethes, Slumbering Isle
Arixmethes, Slumbering Isle
Freed from the Real
Freed from the Realfalta
Mana verde infinita
Como funciona

Precisa: Arixmethes does not have summoning sickness.
Arixmethes has no slumber counters on it.
Freed from the Real attached to Arixmethes.

  1. Activate Arixmethes, adding {U}{G}.
  2. Activate Freed from the Real, untapping Arixmethes.
  3. Repeat.

Ver no Commander Spellbook ↗

Gatilhos de landfall infinitos
Como funciona
  1. Activate PuPu UFO by tapping it, putting Simic Growth Chamber from your hand onto the battlefield.
  2. When Simic Growth Chamber enters the battlefield, it and Retreat to Coralhelm trigger.
  3. Resolve the Simic Growth Chamber trigger, returning itself from the battlefield to your hand.
  4. Resolve the Retreat to Coralhelm trigger, untapping PuPu UFO.
  5. Repeat.

Ver no Commander Spellbook ↗

Fonte: Commander Spellbook, consultado em 09/10/2026. Os passos estão em inglês, como no site original.

Comandante (1)R$ 4,33

1Zimone, Mystery Unraveler{2}{G}{U}R$ 4,33

Terrenos (38)R$ 53,27

Não básicos
1Ash BarrensR$ 0,75
1Castle VantressR$ 2,69
1Command TowerR$ 2,35
1Drownyard TempleR$ 0,48
1Evolving WildsR$ 0,15
1Flooded GroveR$ 4,99
1Hinterland HarborR$ 4,78
1Mosswort BridgeR$ 0,95
1Myriad LandscapeR$ 1,98
1Overflowing BasinR$ 1,81
1Quandrix CampusR$ 0,15
1Reliquary TowerR$ 15,00
1Simic Growth ChamberR$ 1,99
1Tangled IsletR$ 1,41
1Temple of MysteryR$ 0,75
1Temple of the False GodR$ 0,95
1Terramorphic ExpanseR$ 0,15
1Thornwood FallsR$ 0,10
1Vineglimmer SnarlR$ 1,89
1Yavimaya CoastR$ 9,95
Básicos
9Forest
9Island

Criaturas (32)R$ 379,88

1Aesi, Tyrant of Gyre Strait{4}{G}{U}R$ 71,09
1Arixmethes, Slumbering Isle{2}{G}{U}R$ 3,25
1Ashaya, Soul of the Wild{3}{G}{G}R$ 114,34
1Augur of Autumn{1}{G}{G}R$ 5,29
1Beanstalk Giant // Fertile Footsteps{6}{G}R$ 0,50
1Body of Knowledge{3}{U}{U}R$ 1,70
1Citanul Hierophants{3}{G}R$ 2,68
1Curator Beastie{4}{G}{G}R$ 1,80
1Deathmist Raptor{1}{G}{G}R$ 0,50
1Giggling Skitterspike{4}R$ 92,89
1Glitch Interpreter{2}{U}R$ 0,50
1Greater Tanuki{4}{G}{G}R$ 0,15
1Hydra Omnivore{4}{G}{G}R$ 3,90
1Kefnet the Mindful{2}{U}R$ 1,50
1Kheru Spellsnatcher{3}{U}R$ 0,25
1Kianne, Corrupted Memory{2}{G}{U}R$ 2,90
1Multani, Yavimaya's Avatar{4}{G}{G}R$ 1,81
1Overgrown Zealot{1}{G}R$ 0,15
1Rashmi, Eternities Crafter{2}{G}{U}R$ 2,69
1Sakura-Tribe Elder{1}{G}R$ 1,90
1Scute Swarm{2}{G}R$ 42,29
1Shigeki, Jukai Visionary{1}{G}R$ 2,92
1Shriekwood Devourer{5}{G}{G}R$ 4,32
1Skaab Ruinator{1}{U}{U}R$ 0,50
1Tatyova, Benthic Druid{3}{G}{U}R$ 0,50
1Temur War Shaman{4}{G}{G}R$ 0,24
1Thunderfoot Baloth{4}{G}{G}R$ 3,98
1Trygon Predator{1}{G}{U}R$ 0,25
1Whisperwood Elemental{3}{G}{G}R$ 0,50
1Worldspine Wurm{8}{G}{G}{G}R$ 13,99
1Yavimaya Elder{1}{G}{G}R$ 0,15
1Yedora, Grave Gardener{4}{G}R$ 0,45

Mágicas Instantâneas (9)R$ 39,67

1Beast Within{2}{G}R$ 8,55
1Biomass Mutation{X}{G/U}{G/U}R$ 0,34
1Cackling Counterpart{1}{U}{U}R$ 0,93
1Counterspell{U}{U}R$ 22,91
1Dig Through Time{6}{U}{U}R$ 0,79
1Eureka Moment{2}{G}{U}R$ 0,30
1Growth Spiral{G}{U}R$ 1,95
1Reality Shift{1}{U}R$ 2,40
1Zimone's Hypothesis{3}{U}{U}R$ 1,50

Feitiços (8)R$ 51,74

1Aether Gale{3}{U}{U}R$ 0,85
1Cultivate{2}{G}R$ 4,25
1Disorienting Choice{3}{G}R$ 2,00
1Explosive Vegetation{3}{G}R$ 1,08
1Ezuri's Predation{5}{G}{G}{G}R$ 25,65
1Oversimplify{3}{G}{U}R$ 0,89
1Overwhelming Stampede{3}{G}{G}R$ 14,39
1Rampant Growth{1}{G}R$ 2,63

Artefatos (4)R$ 19,18

1Arcane Signet{2}R$ 6,00
1Scroll of Fate{3}R$ 0,98
1Simic Signet{2}R$ 1,95
1Sol Ring{1}R$ 10,25

Encantamentos (8)R$ 15,10

1Experimental Lab // Staff Room{3}{G}R$ 2,88
1Growing Dread{G}{U}R$ 0,09
1Primordial Mist{4}{U}R$ 0,86
1Retreat to Coralhelm{2}{U}R$ 2,47
1Sandwurm Convergence{6}{G}{G}R$ 2,50
1They Came from the Pipes{4}{U}R$ 1,79
1Trail of Mystery{1}{G}R$ 0,13
1Wilderness Reclamation{3}{G}R$ 4,38
// estratégia

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