Precodex
Riku of Two Reflections
CMD{U}{R}{G}

Mirror Mastery

Por que esse arquétipo?
  • Cópia: Riku of Two Reflections
  • Criaturas grandes: Baloth Woodcrasher, Faultgrinder, Fierce Empath, Rapacious One

Velocidade Ramp (acelera mana para jogar coisas grandes): custo médio 4,27, 25 criaturas, 10 interações, 22 fontes de ramp. Classificação automática pelo texto das cartas.

Coleção
Commander 2011
Lançamento
2011-06-17
Identidade
Temur
Valor (menor preço)
R$ 413,76
Preço médio
R$ 625,24
Cartas
100 · 28 básicos
// ranking

Nota do deck

Como calculamos →
19,2/100
#171 de 174 no ranking

Sem partidas registradas nas ligas 2x2: a nota vem só do texto das cartas.

▲ Subiu por: nenhum tópico muito acima da média

▼ Desceu por: Draw 0,0, Mana Value 0,0, Potencial 0,0

Aceleração: 5.6AceleraçãoDraw: 0.0DrawRemoção: 0.9RemoçãoConsistência: 1.0ConsistênciaSinergia: 1.6SinergiaPotencial: 0.0PotencialResponsivo: 5.0ResponsivoRecurso: 1.9RecursoResiliência: 2.3ResiliênciaAmplificador: 0.7AmplificadorEvasão: 1.6EvasãoDano Direto: 3.1Dano DiretoBase de P/R: 3.1Base de P/RMana Value: 0.0Mana ValueDrawback: 1.3Drawback

este deck média dos precons

Aceleração ×3 5,6Gruul Signet, Izzet Signet, Prophetic Prism, Simic Signet
Draw ×3 0,0Brainstorm, Edric, Spymaster of Trest, Electrolyze, Prophetic Prism
Remoção ×3 0,9Firespout, Ruination, Faultgrinder, Hull Breach
Consistência ×2 1,01 tutores, 1 de seleção, fixação 100%, 41 terrenos
Sinergia ×2 1,610 de 59 cartas trabalham pelo tema
Potencial ×2 0,0Brainstorm, Cultivate, Kodama's Reach, Izzet Signet
Responsivo ×2 5,0Spell Crumple, Brainstorm, Colossal Might, Tribute to the Wild
Recurso ×2 1,9Riku of Two Reflections, Artisan of Kozilek, Fierce Empath, Rapacious One
Resiliência ×1 2,3Simic Sky Swallower, Animar, Soul of Elements
Amplificador ×1 0,7Garruk Wildspeaker
Evasão ×1 1,6Avatar of Fury, Conundrum Sphinx, Intet, the Dreamer, Simic Sky Swallower
Dano Direto ×1 3,1Prophetic Bolt, Magmatic Force
Base de P/R ×1 3,1Hydra Omnivore, Artisan of Kozilek, Conundrum Sphinx, Intet, the Dreamer
Mana Value ×1 0,0custo médio 4,27
Drawback ×1 1,3Gruul Turf, Izzet Boilerworks, Kazandu Refuge, Rupture Spire
// combos

Combos

Nenhum combo pronto na caixa · 18 a uma carta de distância

Falta uma carta (12 combos · clique para ver)

Os 12 mais populares de 18, na identidade de cor do deck. A carta que falta está destacada.

Hullbreaker Horror
Hullbreaker Horrorfalta · R$ 44,90
Sol Ring
Sol Ring
Permanent Castable for {C}
qualquer carta assim
Mana incolor infinitaStorm infinito
Como funciona
  1. Activate Sol Ring by tapping it, adding {C} {C}.
  2. Cast the permanent that can be cast using {C} by paying its mana cost.
  3. Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.
  4. Cast Sol Ring by paying {1}.
  5. Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.
  6. Repeat.
  7. If the permanent can be cast by paying {0}, this combo nets infinite colorless mana.

Ver no Commander Spellbook ↗

Tidespout Tyrant
Tidespout Tyrantfalta
Sol Ring
Sol Ring
Mana incolor infinitaStorm infinito
Como funciona

Precisa: You control a nontoken permanent that can be cast using {C}.

  1. Cast Sol Ring by paying its mana cost.
  2. Tidespout Tyrant triggers, returning a nontoken permanent that can be cast using {C} from the battlefield to your hand.
  3. Activate Sol Ring by tapping it, adding {C}{C}.
  4. Cast the nontoken permanent returned in step 2 by paying its mana cost.
  5. Tidespout Tyrant triggers, returning Sol Ring from the battlefield to your hand.
  6. Repeat.

Ver no Commander Spellbook ↗

Ancestral Statue
Ancestral Statuefalta
Animar, Soul of Elements
Animar, Soul of Elements
Marcadores +1/+1 infinitos numa criaturaETB de criatura infinitoLTB de criatura infinitoStorm infinito
Como funciona
  1. Cast Ancestral Statue by paying {0}.
  2. Animar triggers, putting a +1/+1 counter on it
  3. When Ancestral Statue enters the battlefield, it triggers, returning itself from the battlefield to your hand.
  4. Repeat.

Ver no Commander Spellbook ↗

Marcadores +1/+1 infinitos numa criaturaETB de criatura infinitoLTB de criatura infinitoStorm infinito
Como funciona

Precisa: You have a creature card in hand that can be cast by paying {0} due to Animar.
You control a nontoken creature that can be cast by paying at most {1} due to Animar.

  1. Cast any creature card by paying {0} due to Animar.
  2. Animar and Hullbreaker Horror triggers.
  3. Resolve the Animar trigger, putting a +1/+1 counter on it.
  4. Resolve the Hullbreaker Horror trigger, returning another creature that can be cast by paying {0} due to Animar from the battlefield to your hand.
  5. Resolve the creature spell cast in step 1.
  6. Repeat.

Ver no Commander Spellbook ↗

Crackdown Construct
Crackdown Constructfalta
Lightning Greaves
Lightning Greaves
Criatura infinitamente grande até o fim do turno
Como funciona

Precisa: You control another creature.

  1. Activate Lightning Greaves's equip ability by paying {0}, targeting any creature you control except the creature that has Lightning Greaves attached.
  2. Crackdown Construct triggers, giving it +1/+1 until end of turn.
  3. Resolve Lightning Greaves's equip ability.
  4. Repeat.

Ver no Commander Spellbook ↗

Hydra Omnivore
Hydra Omnivore
Triumph of the Hordes
Triumph of the Hordesfalta
Cada oponente perde o jogo
Como funciona

Precisa: An opponent cannot block Hydra Omnivore.
You have a way to increase Hydra Omnivore's power by 1 or more, or each opponent has at least one poison counter.

  1. Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1, trample and infect until end of turn.
  2. Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least nine poison counters.
  3. The opponent loses the game as a state-based action due to having ten or more poison counters.
  4. Hydra Omnivore triggers, causing each other opponent to get at least nine poison counters.
  5. Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.

Ver no Commander Spellbook ↗

Cephalid Illusionist
Cephalid Illusionistfalta
Lightning Greaves
Lightning Greaves
Mill infinito em si mesmo
Como funciona
  1. Activate Lightning Greaves's equip ability by paying {0}, targeting Cephalid Illusionist.
  2. Cephalid Illusionist triggers, causing you to mill three cards.
  3. Resolve the Lightning Greaves ability, attaching it to Cephalid Illusionist.
  4. Repeat.

Ver no Commander Spellbook ↗

Marcadores +1/+1 infinitos numa criaturaETB de criatura infinitoLTB de criatura infinitoMana infinita (dos seus terrenos)
Como funciona

Precisa: There are at least five +1/+1 counters on Animar.You control up to seven untapped lands that can tap for {2}{U}{U}{U}{U}.

  1. Activate your lands by tapping them, adding at least {2}{U}{U}{U}{U}.
  2. Cast Palinchron by paying {U}{U}.
  3. Animar triggers, getting a +1/+1 counter.
  4. Palinchron enters the battlefield, triggering itself, untapping up to seven lands.
  5. Pay {2}{U}{U} to Palinchron, returning it to hand.
  6. Repeat.
  7. If your lands can tap for an additional mana, this combo produces infinite mana.

Ver no Commander Spellbook ↗

Cada oponente perde o jogo
Como funciona

Precisa: Grafted Exoskeleton attached to Hydra Omnivore.
An opponent cannot block Hydra Omnivore.
You have a way to increase Hydra Omnivore's power by 2 or more, or each opponent has at least two poison counters.

  1. Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least eight poison counters.
  2. The opponent loses the game as a state-based action due to having ten or more poison counters.
  3. Hydra Omnivore triggers, causing each other opponent to get at least eight poison counters.
  4. Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.

Ver no Commander Spellbook ↗

Intruder Alarm
Intruder Alarmfalta
Aethersnipe
Aethersnipe
ETB de criatura infinitoLTB de criatura infinitoMana infinita (das suas criaturas)Storm infinito
Como funciona

Precisa: You control creatures that can tap to produce at least {2}{U}{U}.

  1. Activate mana-producing creatures you control by tapping them, adding at least {2}{U}{U}.
  2. Cast Aethersnipe for its evoke cost by paying {1}{U}{U}.
  3. When Aethersnipe enters the battlefield, both of its abilities trigger and Intruder Alarm triggers; put the evoke trigger on the stack first.
  4. Resolve the Intruder Alarm trigger, untapping all creatures.
  5. Resolve Aethersnipe's first ability, returning it from the battlefield to your hand.
  6. Resolve Aethersnipe's evoke trigger, failing to sacrifice it since it is not on the battlefield.
  7. Repeat.

Ver no Commander Spellbook ↗

Fichas de criatura infinitasETB de criatura infinitoLTB de criatura infinitoMana infinita (dos seus terrenos)
Como funciona

Precisa: You control up to seven lands that can tap to produce {3}{U}{U}{U}{G}.

  1. Cast Palinchron for {5}{U}{U}.
  2. Palinchron enters the battlefield, triggering itself and Riku.
  3. Resolve the Palinchron trigger, untapping up to seven lands that can tap to produce at least {3}{U}{U}{U}{G}.
  4. Activate the seven lands by tapping them, adding at least {3}{U}{U}{U}{G}.
  5. Resolve the Riku trigger, costing you {U}{G} to create a copy of Palinchron.
  6. The Palinchron copy enters the battlefield, untapping up to seven lands that can tap to produce at least {3}{U}{U}{U}{G}.
  7. Activate the seven lands by tapping them, adding at least {3}{U}{U}{G}.
  8. Activate the non-token Palinchron by paying {2}{U}{U}, returning it to your hand.
  9. Repeat.

Ver no Commander Spellbook ↗

Marcadores +1/+1 infinitos numa criaturaETB de criatura infinitoLTB de criatura infinitoStorm infinito
Como funciona

Precisa: You have a creature card in hand with either morph or megamorph.
Animar has at least three +1/+1 counters.

  1. Cast any creature for either its morph or megamorph cost by paying {0}.
  2. Animar triggers, putting a +1/+1 counter on itself.
  3. Activate Primordial Mist by exiling the face-down creature face-up, allowing you to cast it from exile this turn.
  4. Repeat.

Ver no Commander Spellbook ↗

Fonte: Commander Spellbook, consultado em 09/10/2026. Os passos estão em inglês, como no site original.

Comandante (1)R$ 5,60

1Riku of Two Reflections{2}{G}{U}{R}R$ 5,60

Terrenos (41)R$ 50,05

Não básicos
1Command TowerR$ 2,50
1Evolving WildsR$ 0,19
1Fungal ReachesR$ 0,25
1Gruul TurfR$ 0,68
1Homeward PathR$ 40,50
1Izzet BoilerworksR$ 1,10
1Kazandu RefugeR$ 0,25
1Rupture SpireR$ 0,15
1Simic Growth ChamberR$ 1,99
1Temple of the False GodR$ 0,90
1Vivid CragR$ 0,49
1Vivid CreekR$ 0,60
1Vivid GroveR$ 0,45
Básicos
13Forest
7Island
8Mountain

Criaturas (24)R$ 220,59

1Aethersnipe{5}{U}R$ 0,10
1Animar, Soul of Elements{G}{U}{R}R$ 194,90
1Artisan of Kozilek{9}R$ 2,66
1Avatar of Fury{6}{R}{R}R$ 1,00
1Baloth Woodcrasher{4}{G}{G}R$ 0,26
1Chartooth Cougar{5}{R}R$ 0,07
1Conundrum Sphinx{2}{U}{U}R$ 0,17
1Deadwood Treefolk{5}{G}R$ 0,25
1Edric, Spymaster of Trest{1}{G}{U}R$ 4,75
1Elvish Aberration{5}{G}R$ 0,20
1Faultgrinder{6}{R}R$ 0,35
1Fierce Empath{2}{G}R$ 0,29
1Hydra Omnivore{4}{G}{G}R$ 4,00
1Intet, the Dreamer{3}{G}{U}{R}R$ 0,99
1Krosan Tusker{5}{G}{G}R$ 0,19
1Magmatic Force{5}{R}{R}{R}R$ 0,90
1Magus of the Vineyard{G}R$ 5,63
1Nucklavee{4}{U/R}{U/R}R$ 0,13
1Rapacious One{5}{R}R$ 0,45
1Simic Sky Swallower{5}{G}{U}R$ 0,39
1Spitebellows{5}{R}R$ 0,17
1Trench Gorger{6}{U}{U}R$ 2,40
1Valley Rannet{4}{R}{G}R$ 0,07
1Veteran Explorer{G}R$ 0,27

Planeswalkers (1)R$ 7,49

1Garruk Wildspeaker{2}{G}{G}R$ 7,49

Mágicas Instantâneas (10)R$ 17,68

1Brainstorm{U}R$ 14,49
1Colossal Might{R}{G}R$ 0,26
1Electrolyze{1}{U}{R}R$ 0,25
1Fire // Ice{1}{R}R$ 1,32
1Hunting Pack{5}{G}{G}R$ 0,09
1Invigorate{2}{G}R$ 0,80
1Prophetic Bolt{3}{U}{R}R$ 0,20
1Ray of Command{3}{U}R$ 0,07
1Spell Crumple{1}{U}{U}R$ 0,13
1Tribute to the Wild{1}{G}R$ 0,07

Feitiços (13)R$ 59,94

1Call the Skybreaker{5}{U/R}{U/R}R$ 0,26
1Chain Reaction{2}{R}{R}R$ 1,49
1Collective Voyage{G}R$ 8,49
1Cultivate{2}{G}R$ 3,95
1Death by Dragons{4}{R}{R}R$ 0,13
1Disaster Radius{5}{R}{R}R$ 0,35
1Explosive Vegetation{3}{G}R$ 1,19
1Firespout{2}{R/G}R$ 0,55
1Hull Breach{R}{G}R$ 2,55
1Kodama's Reach{2}{G}R$ 11,99
1Ruination{3}{R}R$ 28,79
1Savage Twister{X}{R}{G}R$ 0,13
1Vengeful Rebirth{4}{R}{G}R$ 0,07

Artefatos (7)R$ 52,10

1Armillary Sphere{2}R$ 0,10
1Gruul Signet{2}R$ 2,69
1Izzet Signet{2}R$ 4,00
1Lightning Greaves{2}R$ 29,90
1Prophetic Prism{2}R$ 0,24
1Simic Signet{2}R$ 1,89
1Sol Ring{1}R$ 13,28

Encantamentos (3)R$ 0,31

1Vow of Flight{2}{U}R$ 0,05
1Vow of Lightning{2}{R}R$ 0,13
1Vow of Wildness{2}{G}R$ 0,13
// estratégia

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