Precodex
Sefris of the Hidden Ways
AFC{W}{U}{B}

Dungeons of Death

ReanimatorRoubo⚡ Midrange
Por que esse arquétipo?
  • Reanimator: Sefris of the Hidden Ways, Doomed Necromancer, Karmic Guide, Obsessive Stitcher
  • Roubo: Nihiloor

Velocidade Midrange (equilibrado): custo médio 3,62, 34 criaturas, 13 interações, 23 fontes de ramp. Classificação automática pelo texto das cartas.

Coleção
Forgotten Realms Commander
Lançamento
2021-07-23
Identidade
Esper
Valor (menor preço)
R$ 500,25
Preço médio
R$ 712,29
Cartas
100 · 19 básicos
// ranking

Nota do deck

Como calculamos →
42,8/100
#86 de 174 no ranking

Sem partidas registradas nas ligas 2x2: a nota vem só do texto das cartas.

▲ Subiu por: Remoção 10,0, Recurso 5,8

▼ Desceu por: Amplificador 0,0, Sinergia 1,8, Consistência 1,9

Aceleração: 3.6AceleraçãoDraw: 5.4DrawRemoção: 10.0RemoçãoConsistência: 1.9ConsistênciaSinergia: 1.8SinergiaPotencial: 4.5PotencialResponsivo: 3.2ResponsivoRecurso: 5.8RecursoResiliência: 3.8ResiliênciaAmplificador: 0.0AmplificadorEvasão: 4.9EvasãoDano Direto: 3.8Dano DiretoBase de P/R: 3.1Base de P/RMana Value: 5.4Mana ValueDrawback: 5.3Drawback

este deck média dos precons

Aceleração ×3 3,6Arcane Signet, Fellwar Stone, Sol Ring, Minimus Containment
Draw ×3 5,4Champion of Wits, Vanish into Memory, Arcane Endeavor, Cloudblazer
Remoção ×3 10,0Ashen Rider, Clay Golem, Meteor Golem, Necrotic Sliver
Consistência ×2 1,90 tutores, 2 de seleção, fixação 100%, 39 terrenos
Sinergia ×2 1,811 de 61 cartas trabalham pelo tema
Potencial ×2 4,5Propaganda, Baleful Strix, Burnished Hart, Solemn Simulacrum
Responsivo ×2 3,2Phantom Steed, Despark, Swords to Plowshares, Forbidden Alchemy
Recurso ×2 5,8Sefris of the Hidden Ways, Doomed Necromancer, Karmic Guide, Minn, Wily Illusionist
Resiliência ×1 3,8Eternal Dragon, Reassembling Skeleton, Karmic Guide
Amplificador ×1 0,0—
Evasão ×1 4,9Midnight Pathlighter, Ashen Rider, Baleful Strix, Cloudblazer
Dano Direto ×1 3,8Nihiloor, Grave Endeavor
Base de P/R ×1 3,1Sefris of the Hidden Ways, Clay Golem, Curator of Mysteries, Ronom Unicorn
Mana Value ×1 5,4custo médio 3,62
Drawback ×1 5,3Arcane Sanctum, Azorius Chancery, Choked Estuary, Dimir Aqueduct
// combos

Combos

1 combo já vem na caixa · 92 a uma carta de distância

∞ Já vem no deck

Gatilhos de morte quase infinitosETB de criatura quase infinitoPerda de vida quase infinitaLTB de criatura quase infinito
Como funciona

Precisa: You have ventured into the Tomb of Annihilation twice, choosing the Veils of Fear room.

  1. Cast Phantom Steed by paying {3}{U}.
  2. Radiant Solar and Phantom Steed trigger.
  3. Resolve Phantom Steed's trigger, exiling Karmic Guide until Phantom Steed leaves the battlefield.
  4. Resolve Radiant Solar's trigger, venturing into the Sandfall Cell room of Tomb of Annihilation.
  5. Sandfall Cell triggers twice.
  6. Resolve one Sandfall Cell trigger, sacrificing Phantom Steed and causing each other player to lose 2 life unless they sacrifice an artifact, creature, or land.
  7. Karmic Guide enters the battlefield as Phantom Steed's effect ends.
  8. Radiant Solar and Karmic Guide trigger.
  9. Resolve Karmic Guide's trigger, returning Phantom Steed from your graveyard to the battlefield.
  10. Radiant Solar and Phantom Steed trigger.
  11. Resolve Phantom Steed's trigger, exiling Karmic Guide until Phantom Steed leaves the battlefield.
  12. Resolve the Radiant Solar trigger from step 10, venturing into the Cradle of the Death God room.
  13. Cradle of the Death God triggers twice, creating two legendary tokens of The Atropal.
  14. Put one of The Atropal tokens into the graveyard due to the legend rule.
  15. Resolve the Radiant Solar trigger from step 8, venturing into the Trapped Entry room of Tomb of Annihilation.
  16. Trapped Entry triggers twice, causing each player to lose a total of 2 life.
  17. Resolve the remaining Sandfall Cell trigger from step 5, sacrificing Phantom Steed and causing each other player to lose 2 life unless they sacrifice an artifact, creature, or land.
  18. Repeat steps 7 through 11.
  19. Resolve one of Radiant Solar's triggers, venturing into the Veils of Fear room.
  20. Veils of Fear triggers twice, causing each player to lose 2 life unless they discard a card, twice.
  21. Repeat from step 4 as many times as the game state allows, choosing a different target in step 3 or 9 to end the loop if necessary.

Ver no Commander Spellbook ↗

Falta uma carta (12 combos · clique para ver)

Os 12 mais populares de 92, na identidade de cor do deck. A carta que falta está destacada.

Hullbreaker Horror
Hullbreaker Horrorfalta · R$ 44,90
Sol Ring
Sol Ring
Permanent Castable for {C}
qualquer carta assim
Mana incolor infinitaStorm infinito
Como funciona
  1. Activate Sol Ring by tapping it, adding {C} {C}.
  2. Cast the permanent that can be cast using {C} by paying its mana cost.
  3. Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.
  4. Cast Sol Ring by paying {1}.
  5. Hullbreaker Horror triggers, returning the permanent cast in step 2 from the battlefield to your hand.
  6. Repeat.
  7. If the permanent can be cast by paying {0}, this combo nets infinite colorless mana.

Ver no Commander Spellbook ↗

Tidespout Tyrant
Tidespout Tyrantfalta
Sol Ring
Sol Ring
Mana incolor infinitaStorm infinito
Como funciona

Precisa: You control a nontoken permanent that can be cast using {C}.

  1. Cast Sol Ring by paying its mana cost.
  2. Tidespout Tyrant triggers, returning a nontoken permanent that can be cast using {C} from the battlefield to your hand.
  3. Activate Sol Ring by tapping it, adding {C}{C}.
  4. Cast the nontoken permanent returned in step 2 by paying its mana cost.
  5. Tidespout Tyrant triggers, returning Sol Ring from the battlefield to your hand.
  6. Repeat.

Ver no Commander Spellbook ↗

Crackdown Construct
Crackdown Constructfalta
Lightning Greaves
Lightning Greaves
Criatura infinitamente grande até o fim do turno
Como funciona

Precisa: You control another creature.

  1. Activate Lightning Greaves's equip ability by paying {0}, targeting any creature you control except the creature that has Lightning Greaves attached.
  2. Crackdown Construct triggers, giving it +1/+1 until end of turn.
  3. Resolve Lightning Greaves's equip ability.
  4. Repeat.

Ver no Commander Spellbook ↗

Palinchron
Palinchronfalta
Phantasmal Image
Phantasmal Image
ETB de criatura infinitoLTB de criatura infinitoMana infinita (dos seus terrenos)Storm infinito
Como funciona

Precisa: You control up to seven lands that can tap to produce at least {4}{U}{U}{U}.

  1. Activate up to seven lands you control by tapping them, adding at least {4}{U}{U}{U}.
  2. Cast Phantasmal Image by paying {1}{U}, choosing to have it enter the battlefield as a copy of Palinchron.
  3. Phantasmal Image enters the battlefield, untapping up to seven lands.
  4. Activate Phantasmal Image by paying {2}{U}{U}, returning it from the battlefield to your hand.
  5. Repeat.

Ver no Commander Spellbook ↗

Cartas compradas infinitasGatilhos de compra infinitosMarcadores +1/+1 quase infinitosETB de criatura quase infinito
Como funciona

Precisa: Sefris' first ability hasn't triggered this turn.
You are currently venturing in the second to last room of any dungeon.

  1. Activate Viscera Seer by sacrificing Karmic Guide.
  2. Sefris' first ability triggers, causing you to venture into the final room of a dungeon, causing you to complete the dungeon.
  3. Sefris' second ability triggers. Holding priority, activate Viscera Seer twice by sacrificing Sefris and Sun Titan.
  4. Resolve the Sefris trigger, returning Karmic Guide from your graveyard to the battlefield.
  5. When Karmic Guide enters, it and Radiant Solar trigger.
  6. Resolve the Radiant Solar trigger, venturing into Lost Mine of Phandelver and into the Cave Entrace room, causing you to scry 1.
  7. Resolve the Karmic Guide trigger, returning Sun Titan from your graveyard to the battlefield.
  8. When Sun Titan enters, it and Radiant Solar trigger.
  9. Resolve the Radiant Solar trigger, venturing into Lost Mine of Phandelver and into either available room.
  10. Resolve the Sun Titan trigger, returning Sefris from your graveyard to the battlefield.
  11. When Sefris enters, Radiant Solar triggers, venturing into Lost Mine of Phandelver and into any available room.
  12. Resolve the Viscera Seer ability from step 1.
  13. Repeat.

Ver no Commander Spellbook ↗

Cephalid Illusionist
Cephalid Illusionistfalta
Lightning Greaves
Lightning Greaves
Mill infinito em si mesmo
Como funciona
  1. Activate Lightning Greaves's equip ability by paying {0}, targeting Cephalid Illusionist.
  2. Cephalid Illusionist triggers, causing you to mill three cards.
  3. Resolve the Lightning Greaves ability, attaching it to Cephalid Illusionist.
  4. Repeat.

Ver no Commander Spellbook ↗

Sefris of the Hidden Ways
Sefris of the Hidden Ways
Radiant Solar
Radiant Solar
Abdel Adrian, Gorion's Ward
Abdel Adrian, Gorion's Wardfalta
ETB de criatura quase infinitoLTB de criatura quase infinitoGatilhos de morte quase infinitosBlink quase infinito
Como funciona

Precisa: You control at least two other nontoken creatures.
You have the highest life total.
You are currently venturing in "Tomb of Annihilation" in the "Veils of Fear" room.

  1. Cast Abdel Adrian by paying its mana cost.
  2. When Abdel Adrian enters, it and Radiant Solar trigger.
  3. Resolve the Abdel Adrian trigger, exiling Radiant Solar and two other nontoken creatures until Abdel Adrian leaves the battlefield and creating three 1/1 Soldier tokens.
  4. Resolve the Radiant Solar trigger, venturing into the "Sandfall Cell" room, causing you to sacrifice Abdel Adrian and each opponent to either sacrifice a creature, artifact or land or lose 2 life.
  5. Abdel Adrian leaves the battlefield, returning Radiant Solar and the two other nontoken creatures from exile to the battlefield.
  6. Radiant Solar and the two creatures enter the battlefield, triggering Radiant Solar three times.
  7. Resolve the first Radiant Solar trigger, venturing into the "Cradle of the Death God" room, creating a 4/4 The Atropal legendary creature token, and completing Tomb of Annihilation.
  8. Sefris' second ability triggers, returning Abdel Adrian from your graveyard to the battlefield.
  9. When Abdel Adrian enters, it and Radiant Solar trigger.
  10. Resolve the Abdel Adrian trigger, exiling Radiant Solar and two other nontoken creatures until Abdel Adrian leaves the battlefield.
  11. Resolve the Radiant Solar trigger, venturing into the "Trapped Entry" room of the Tomb of Annihilation, causing each player to lose 1 life.
  12. Resolve the second Radiant Solar trigger from step 6, venturing into the "Veils of Fear" room, causing each player to lose 2 life unless they discard a card.
  13. Repeat from step 4.

Ver no Commander Spellbook ↗

Cartas compradas infinitasGatilhos de compra infinitosMarcadores +1/+1 quase infinitosETB de criatura quase infinito
Como funciona

Precisa: Sefris' first ability hasn't triggered this turn.
You are currently venturing in the second to last room of any dungeon.

  1. Activate Altar of Dementia by sacrificing Karmic Guide.
  2. Sefris' first ability triggers, causing you to venture into the final room of a dungeon, causing you to complete the dungeon.
  3. Sefris' second ability triggers. Holding priority, activate Altar of Dementia twice by sacrificing Sefris and Sun Titan.
  4. Resolve the Sefris trigger, returning Karmic Guide from your graveyard to the battlefield.
  5. When Karmic Guide enters, it and Radiant Solar trigger.
  6. Resolve the Radiant Solar trigger, venturing into Lost Mine of Phandelver and into the Cave Entrace room, causing you to scry 1.
  7. Resolve the Karmic Guide trigger, returning Sun Titan from your graveyard to the battlefield.
  8. When Sun Titan enters, it and Radiant Solar trigger.
  9. Resolve the Radiant Solar trigger, venturing into Lost Mine of Phandelver and into either available room.
  10. Resolve the Sun Titan trigger, returning Sefris from your graveyard to the battlefield.
  11. When Sefris enters, Radiant Solar triggers, venturing into Lost Mine of Phandelver and into any available room.
  12. Resolve the Altar of Dementia ability from step 1.
  13. Repeat.

Ver no Commander Spellbook ↗

ETB de criatura quase infinitoLTB de criatura quase infinitoGatilhos de morte quase infinitosPerda de vida quase infinita para todos os jogadores
Como funciona

Precisa: You are currently venturing in Tomb of Annihilation in the Trapped Entry room.

  1. Cast Hostage Taker by paying its mana cost.
  2. When Hostage Taker enters, it and Radiant Solar trigger.
  3. Resolve the Hostage Taker trigger, exiling Barrowin of Clan Undurr until Hostage Taker leaves the battlefield.
  4. Resolve the Radiant Solar trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Hostage Taker.
  5. Hostage Taker leaves the battlefield, causing Barrowin of Clan Undurr to be returned to the battlefield from exile.
  6. When Barrowin of Clan Undurr enters, it and Radiant Solar trigger.
  7. Resolve the Barrowin of Clan Undurr trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  8. If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
  9. Sefris' second ability triggers, returning Hostage Taker from your graveyard to the battlefield.
  10. When Hostage Taker enters, it and Radiant Solar trigger.
  11. Resolve the Hostage Taker trigger, exiling Barrowin of Clan Undurr until Hostage Taker leaves the battlefield.
  12. Resolve the Radiant Solar trigger from step 10, venturing into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.
  13. Resolve the Radiant Solar trigger from step 6, venturing into the Oubliette room, causing you to discard a card and then sacrifice Hostage Taker.
  14. Repeat from step 5.

Ver no Commander Spellbook ↗

ETB de criatura quase infinitoLTB de criatura quase infinitoGatilhos de morte quase infinitosPerda de vida quase infinita para todos os jogadores
Como funciona

Precisa: You are currently venturing in Tomb of Annihilation in the Trapped Entry room.

  1. Cast Hostage Taker by paying its mana cost.
  2. When Hostage Taker enters, it and Radiant Solar trigger.
  3. Resolve the Hostage Taker trigger, exiling White Plume Adventurer until Hostage Taker leaves the battlefield.
  4. Resolve the Radiant Solar trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Hostage Taker.
  5. Hostage Taker leaves the battlefield, causing White Plume Adventurer to be returned to the battlefield from exile.
  6. When White Plume Adventurer enters, it and Radiant Solar trigger.
  7. Resolve the White Plume Adventurer trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  8. If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
  9. Sefris' second ability triggers, returning Hostage Taker from your graveyard to the battlefield.
  10. When Hostage Taker enters, it and Radiant Solar trigger.
  11. Resolve the Hostage Taker trigger, exiling White Plume Adventurer until Hostage Taker leaves the battlefield.
  12. Resolve the Radiant Solar trigger from step 10, venturing into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.
  13. Resolve the Radiant Solar trigger from step 6, venturing into the Oubliette room, causing you to discard a card and then sacrifice Hostage Taker.
  14. Repeat from step 5.

Ver no Commander Spellbook ↗

Cartas compradas infinitasGatilhos de compra infinitosMarcadores +1/+1 quase infinitosETB de criatura quase infinito
Como funciona

Precisa: Sefris' first ability hasn't triggered this turn.
You are currently venturing in the second to last room of any dungeon.

  1. Activate Ashnod's Altar by sacrificing Karmic Guide.
  2. Sefris' first ability triggers, causing you to venture into the final room of a dungeon, causing you to complete the dungeon.
  3. Sefris' second ability triggers. Holding priority, activate Ashnod's Altar twice by sacrificing Sefris and Sun Titan.
  4. Resolve the Sefris trigger, returning Karmic Guide from your graveyard to the battlefield.
  5. When Karmic Guide enters, it and Radiant Solar trigger.
  6. Resolve the Radiant Solar trigger, venturing into Lost Mine of Phandelver and into the Cave Entrace room, causing you to scry 1.
  7. Resolve the Karmic Guide trigger, returning Sun Titan from your graveyard to the battlefield.
  8. When Sun Titan enters, it and Radiant Solar trigger.
  9. Resolve the Radiant Solar trigger, venturing into Lost Mine of Phandelver and into either available room.
  10. Resolve the Sun Titan trigger, returning Sefris from your graveyard to the battlefield.
  11. When Sefris enters, Radiant Solar triggers, venturing into Lost Mine of Phandelver and into any available room.
  12. Repeat.

Ver no Commander Spellbook ↗

Sefris of the Hidden Ways
Sefris of the Hidden Ways
Radiant Solar
Radiant Solar
Phantasmal Image
Phantasmal Image
Glasspool Mimic // Glasspool Shore
Glasspool Mimic // Glasspool Shorefalta
ETB de criatura quase infinitoLTB de criatura quase infinitoGatilhos de morte quase infinitosPerda de vida quase infinita para todos os jogadores
Como funciona

Precisa: You have a way to cause a creature to enter the battlefield under your control.
You are not currently venturing in a dungeon.

  1. Put any nontoken creature onto the battlefield.
  2. When the creature enters, Radiant Solar, Phantasmal Image and Glasspool Mimic each trigger.
  3. Resolve the Radiant Solar trigger, causing you to venture into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.
  4. Resolve the Phantasmal Image trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Radiant Solar.
  5. Resolve the Glasspool Mimic trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  6. If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
  7. Sefris' second ability triggers, returning Radiant Solar from your graveyard to the battlefield.
  8. Repeat from step 2.

Ver no Commander Spellbook ↗

Fonte: Commander Spellbook, consultado em 09/10/2026. Os passos estão em inglês, como no site original.

Comandante (1)R$ 4,95

1Sefris of the Hidden Ways{W}{U}{B}R$ 4,95

Terrenos (39)R$ 71,16

Não básicos
1Arcane SanctumR$ 2,00
1Azorius ChanceryR$ 1,00
1Choked EstuaryR$ 3,10
1Command TowerR$ 1,99
1Darkwater CatacombsR$ 2,95
1Dimir AqueductR$ 1,79
1Esper PanoramaR$ 1,90
1Evolving WildsR$ 0,19
1Exotic OrchardR$ 1,89
1Geier Reach SanitariumR$ 11,00
1High MarketR$ 7,89
1Nimbus MazeR$ 25,49
1Orzhov BasilicaR$ 1,50
1Port TownR$ 1,80
1Prairie StreamR$ 1,80
1Sunken HollowR$ 3,80
1Terramorphic ExpanseR$ 0,22
1Thriving HeathR$ 0,25
1Thriving IsleR$ 0,25
1Thriving MoorR$ 0,35
Básicos
5Island
7Plains
7Swamp

Criaturas (33)R$ 218,71

1Ashen Rider{4}{W}{W}{B}{B}R$ 1,58
1Baleful Strix{U}{B}R$ 64,99
1Burnished Hart{3}R$ 0,25
1Cataclysmic Gearhulk{3}{W}{W}R$ 0,75
1Champion of Wits{2}{U}R$ 0,29
1Clay Golem{4}R$ 0,34
1Cloudblazer{3}{W}{U}R$ 0,13
1Curator of Mysteries{2}{U}{U}R$ 0,85
1Doomed Necromancer{2}{B}R$ 4,22
1Eternal Dragon{5}{W}{W}R$ 3,00
1Hama Pashar, Ruin Seeker{1}{W}{U}R$ 0,10
1Hostage Taker{2}{U}{B}R$ 1,09
1Karmic Guide{3}{W}{W}R$ 3,33
1Merfolk Looter{1}{U}R$ 0,17
1Meteor Golem{7}R$ 0,15
1Midnight Pathlighter{2}{W}{U}R$ 6,53
1Minn, Wily Illusionist{1}{U}{U}R$ 45,00
1Mulldrifter{4}{U}R$ 1,94
1Murder of Crows{3}{U}{U}R$ 0,15
1Necrotic Sliver{1}{W}{B}R$ 0,55
1Nihiloor{2}{W}{U}{B}R$ 3,50
1Obsessive Stitcher{1}{U}{B}R$ 0,45
1Phantasmal Image{1}{U}R$ 17,89
1Phantom Steed{3}{U}R$ 2,00
1Plaguecrafter{2}{B}R$ 1,99
1Radiant Solar{5}{W}R$ 47,25
1Reassembling Skeleton{1}{B}R$ 0,90
1Ronom Unicorn{1}{W}R$ 0,08
1Shriekmaw{4}{B}R$ 0,59
1Solemn Simulacrum{4}R$ 2,69
1Sun Titan{4}{W}{W}R$ 2,20
1Sunblast Angel{4}{W}{W}R$ 2,90
1Wall of Omens{1}{W}R$ 0,86

Mágicas Instantâneas (7)R$ 24,94

1Despark{W}{B}R$ 0,93
1Forbidden Alchemy{2}{U}R$ 0,15
1Grave Endeavor{5}{B}{B}R$ 1,86
1Revivify{2}{W}R$ 1,25
1Swords to Plowshares{W}R$ 19,90
1Utter End{2}{W}{B}R$ 0,75
1Vanish into Memory{2}{W}{U}R$ 0,10

Feitiços (5)R$ 8,19

1Arcane Endeavor{5}{U}{U}R$ 0,90
1Extract Brain{X}{U}{B}R$ 1,50
1Necromantic Selection{4}{B}{B}{B}R$ 2,50
1Unburial Rites{4}{B}R$ 0,30
1Victimize{2}{B}R$ 2,99

Artefatos (12)R$ 137,01

1Arcane Signet{2}R$ 7,65
1Bucknard's Everfull Purse{2}R$ 13,75
1Commander's Sphere{3}R$ 0,89
1Component Pouch{3}R$ 3,74
1Dungeon Map{3}R$ 0,15
1Fellwar Stone{2}R$ 13,75
1Immovable Rod{W}R$ 1,49
1Lightning Greaves{2}R$ 31,99
1Rod of Absorption{2}{U}R$ 3,89
1Sol Ring{1}R$ 12,85
1Wand of Orcus{2}{B}R$ 44,38
1Wayfarer's Bauble{1}R$ 2,48

Encantamentos (3)R$ 35,29

1Minimus Containment{2}{W}R$ 0,05
1Propaganda{2}{U}R$ 22,49
1Thorough Investigation{2}{W}R$ 12,75
// estratégia

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